Cryptozoic Entertainment, leading creator of board games, trading cards, and collectibles, and Cartoon Network Enterprises today announced the May 30 release of Rick and Morty: The Ricks Must Be Crazy Multiverse Game. In this engine-building tabletop game, 2-4 players take on the roles of Rick, Morty, Zeep, and Kyle as they introduce Power Supplies to different worlds, and then try to use the resulting Power to activate Contraptions before their opponents. Based on the Rick and Morty episode “The Ricks Must Be Crazy,” gameplay takes place in four “’Verses” with unique attributes: the Rickverse, Microverse, Miniverse, and Teenyverse.
“This is an engine-building game in a way,” said Matt Hyra, the game’s Lead Designer. “Except that Power Supplies don’t have ownership, so if you can predict where a Power surplus will appear, you can take advantage of it … if your opponents don’t get to it first!”
During the Action Phase, players spend Actions to move to different ’Verses where they can build Power Supplies and Contraptions. Then, during the Power-Up Phase, Power generates from the bottom ’Verse up, and players utilize it to play One-Shot cards, use Character Abilities, and power-up their Contraptions. The winner is the player who scores the needed Victory Points by building Power Supplies and activating Contraptions.
Number of players: 2-4
Playtime: 30-45 minutes
Game Designby Matt Hyra & Cory Jones
32 Build/Control Tokens
5 Action Tokens
4 Oversized ’Verse Tiles
4 Oversized Character Cards
4 VP Tracking Tokens
4 Character Standees
1 First Player Token
1 Power/VP Track
1 Power Tracking Token
Rick and Morty: The Ricks Must Be Crazy Multiverse Game will be available at retailers nationwide starting May 30 and at Origins Game Fair (June 13-17 at the Greater Columbus Convention Center) for a suggested retail price of $20.
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