“The evolution of the show over the course of the season is we began taking more and more pages away from the Case of the Week and giving them to the zombie mythology stories. We recognize that that is the fun stuff, that fans in particular want to know what happens next in the zombie mythology. It’s been a learning experience for us. On “Veronica Mars,” so much of it was about the detective angle on it, the gumshoe-ness. We worked very hard to create these mysteries that you could almost play at home. It was sort of its reason for existence. With “iZombie,” because we have these visions, they can give us shortcuts, it’s less of a play at home game, and the fun we have with the cases is less the solving of it. With the cases of the week, we don’t tend to start with, “What is the most compelling murder we can think of?” We start with “What brain would be fun to have Liv occupy?” I keep thinking about “The Big Lebowski.” The first time I ever watched “The Big Lebowski,” I came away from it a little unsatisfied that the mystery didn’t play out the way I wanted. Upon my next 56 viewings of it, it occurred to me that the mystery was not really the point. It was the fun ride we were watching.”
iZombie Season Two premieres on Tuesday, October 6
Based upon characters created by Chris Roberson and Michael Allred, and published by DC Entertainment’s Vertigo imprint, iZombie is from Bonanza Productions Inc. in association with Spondoolie Productions and Warner Bros. Television, with executive producers Rob Thomas (“Veronica Mars,” “Party Down,” “Cupid”), Diane Ruggiero-Wright (Veronica Mars), Danielle Stokdyk (Veronica Mars) and Dan Etheridge (Veronica Mars).
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